ACECRAFT is a colorful co-op shoot ’em up game where players become pilots and fly through a sky world filled with floating islands, strange enemies, and intense aerial battles. The game mixes classic arcade shooting with modern mobile progression, letting you dodge bullets, defeat bosses, collect rewards, and improve your aircraft over time.
All Working Acecraft Codes
Updated: May 15, 2026Please let us know about any new or missing codes using the form below. Thanks for helping keep NewGameCodes up to date and accurate!
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The easiest way to find new codes is to bookmark this page and visit it from time to time. We keep this list updated with the latest working codes as soon as they become available.
You can also follow the game on Facebook and Discord, where developers may post new codes during events, updates, and giveaways.
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Our prediction based on past updatesGuide & Tips for Acecraft
Helpful tips to progress faster, spend resources wisely, and avoid common mistakes.One of the most important Acecraft mechanics is the pink projectile system. You do not always need to dodge pink bullets. You can absorb them, charge your counter, and send that damage back at enemies.
This changes how you should play. If you try to avoid every single bullet, you may miss free damage and make fights harder than they need to be. Learn which projectiles can be absorbed and which attacks must be dodged.
Good Acecraft players are not just better at moving. They know when to absorb.
Some enemies move down the screen and disappear. You do not always need to chase them, especially if doing so puts you in a dangerous position.
Survival matters more than clearing every small enemy. If the screen is crowded, focus on staying alive, absorbing useful projectiles and keeping your damage on the boss or priority targets.
Greedy movement often causes more deaths than low damage.
Power helps, but many Acecraft stages are about patterns. Bosses often have attacks that become much easier once you understand where to stand and when to move.
If you keep dying at the same point, do not only upgrade gear and retry. Watch the boss pattern. Learn which attacks are safe to absorb, which ones require movement, and when to use your heavy weapon.
A clean boss fight can save more health than any small stat upgrade.
Attachments are random, so you cannot force the same perfect build every time. Instead, adapt to what the game gives you.
If the boss moves a lot, attachments that can still hit while the boss jumps or shifts around become more valuable. If the stage spawns many small enemies, bouncing or area-control tools can be better. If you struggle with survival, defensive or sustain options may be worth more than another damage attachment.
Do not click the first upgrade automatically. Think about what the current run needs.
If story stages become too hard, do not only keep retrying the same stage. Elite levels and Tempus runs can give resources that improve your passive stats and gear.
This is one of the main ways to break through a wall without spending. Better gear, damage upgrades and passive progress often matter more than one lucky run.
Acecraft progression can be slow, so use the modes that keep giving long-term value.
Tempus Trek is not only about raw power. A bad boss, bad upgrades or a weak start can ruin a run.
If the run is clearly bad, it may be better to reset instead of forcing it. If you get a good start, then tools like wave skipper become more useful because they lock in value from a strong run.
Do not use special tools just because you have them. Use them when the run is already worth saving.
In some hard or nightmare stages, Support timing can make a big difference. If there is only one weak enemy left, you can sometimes stop killing, move safely, and wait for Support to recharge before the next wave.
This only works if your attachments do not automatically target and kill the last enemy. If your build has too much auto-target damage, this trick may fail.
It is a small tactic, but it can help in difficult stages where one extra Support use changes the result.